Admission requirements
The course is connected to the following study programs
- Master of Design
Course description
Interaction Design 2: Design for Digital Products explores the increasingly interconnected world we live in, where digital products, software, and their interfaces are everywhere. At the heart of interaction design is creating these digital experiences—whether by shaping the interfaces themselves or designing the overall user experience with software. Designing for digital products takes place in a variety of contexts and scales: from personal devices like phones and computers, to specialized workplace tools, and even large-scale public information systems.
This course looks at the key role interaction design plays in integrating software and digital products into different environments, networks, and spaces. A major focus is on designing interfaces for different types of digital products. Key topics include the information and data presented in user interfaces, the messages those interfaces communicate, and how we, as users, interact with them.
Digital technologies, especially the internet, are transforming how information and data are created, shared, and interacted with. The internet itself is a prime example of how technological systems and software have evolved in recent decades, shifting from static, closed systems to open, collaborative platforms that prioritize information sharing, creativity, and innovation.
This shift presents unique challenges for interaction designers, such as:
- How to present large datasets in dynamic and accessible ways.
- How to design cloud-based software that is easy to navigate and understand as shared digital spaces.
- How to display complex information in visual interfaces that offer both an overview and the ability to drill down into details.
- How to design interactions for collaboration with AI-driven software.
These and other design challenges will be explored throughout the course in a variety of workshops and projects.
Each year, the course will focus on a series of relevant challenges related to different types of digital products and software. The goal is to update the topics and themes annually to reflect technological innovations, new partner collaborations, available experts, and the evolving field of interaction design.
The course will equip students with the practical skills, design methods, and problem-solving tools they need to address complex interaction design challenges and create engaging, informative, and effective user interfaces. The semester is structured around several smaller modules and workshops, each introducing students to specific interaction design methods, processes, and tools. These methods will be applied in various contexts for designing software and digital products. The course will conclude with a final project, where students will apply what they've learned to create more detailed and comprehensive interaction design solutions
Learning Outcome
KNOWLEDGE
Students will:
- Develop an understanding of the core challenges in interaction design for digital products and software.
- Gain insight into the key issues involved in designing screen-based interfaces, and learn how to apply this knowledge to create engaging user experiences.
- Understand the designer's role and the opportunities available in a technology-driven environment.
SKILLS
Students will:
- Learn how to use tools and methods to prototype interactive concepts for various contexts.
- Strengthen their ability to apply iterative design processes through hands-on tasks.
- Enhance their skills in screen-based graphic design, technical execution, and production.
- Improve their ability to present and communicate their concepts and ideas in a compelling and persuasive way.
Teaching
Modules
The semester is structured around several shorter modules, which together provide a thorough introduction to the field. Each module typically begins with lectures or workshops, followed by time for students to work on assignments, with guidance and mentorship from teachers and experts.
Partner Collaboration
In the final module, students can choose from a range of tasks in collaboration with external partners. These collaborators may include local businesses, design consultancy firms, design research projects, or future-oriented conceptualization initiatives.
Group Work
Students will work either individually or in pairs, depending on the assignment.
Examination
Form of assessment: Portfolio assessment
Grouping: Individual
Grading scale: Pass/fail
The course consist of 4 - 7 modules, and deliveries from all modules, included the final exhibition is included in the assessment folder:
Assessment of course modules:
In order to pass the course, deliveries from each module before the final module must be approved by the teacher for the module. If somehow there is a fail, the student can hand in an improved delivery in due time before the final submission.
Assessment of final module:
The final module will result in a presentation and exhibition and be assessed to a pass/fail by an external examiner and course responsible.
Delivery elements: Design projects, presentations, minor deliverables, workshops and appropriate presentation material for the final project